Winners and losers of version 11.3
How far each weapon moved against an average weapon since version 11.2, averaged over the four ranked modes. Early in a patch there is less data, so changes look smaller.
Got stronger
+2.3
pt
Classic Squiffer Zones +2.4Tower +0.9Rainmaker +2.7Clams +3.2Turf -6.1
+2.2
pt
Splat Charger
pt
Dualie Squelchers Zones +1.7Tower -1.9Rainmaker +3.4Clams +3.1
+1.4
pt
Splattershot Pro Zones +2.6Tower -0.4Rainmaker +0.8Clams +2.5
+1.3
pt
Carbon Roller Deco
pt
Splatana Stamper Zones +1.0Tower -0.3Rainmaker +2.4Clams +1.6
+1.1
pt
Splattershot Pro FRZ-N Zones +1.5Tower +1.0Rainmaker +1.1Clams +0.8Turf -1.5
+1.1
pt
Splatterscope
pt
Dapple Dualies Nouveau Zones +1.9Tower +1.2Rainmaker -0.3Clams +0.8Turf -1.2
+0.9
pt
Aerospray RG Zones -0.2Tower +0.4Rainmaker +0.9Clams +2.5Turf +1.8
pt
pt
Change: 11.3.0: Special change, Ink Vac: absorbs about 9% less enemy ink (Splat Charger, Order Charger Replica) (source 11)
Zones +0.9Tower +2.0Rainmaker +4.1Clams +1.7Turf +3.2 +1.6pt
pt
pt
Change: 11.3.0: Main weapon: vertical flick damage falloff adjusted so 50/100 damage reaches farther; max rolling speed up about 5% (source 12)
Zones +0.7Tower +1.9Rainmaker +0.9Clams +1.6Turf +1.0 +1.2pt
pt
pt
Change: 11.3.0: Special change, Ink Vac: absorbs about 9% less enemy ink (Splatterscope) (source 10)
Zones +1.9Tower +3.4Rainmaker -0.5Clams -0.6 +0.9pt
pt
Got weaker
-2.2
pt
Cometz Octobrush Zones -0.7Tower -5.1Rainmaker -0.9
-1.5
pt
Mini Splatling Zones -2.2Tower -0.8Rainmaker -1.5
-1.5
pt
Neo Sploosh-o-matic Zones -1.2Tower -2.5Rainmaker -1.5Clams -0.7Turf +1.0
-1.5
pt
Dapple Dualies Zones +2.2Tower -1.6Rainmaker -4.8Clams -1.7
-1.3
pt
Dread Wringer Zones -1.7Tower -1.5Rainmaker +0.3Clams -2.2
-1.2
pt
Luna Blaster Zones -2.0Tower -1.6Rainmaker +0.0
-1.2
pt
Heavy Splatling Zones -1.3Tower -0.9Rainmaker -1.8Clams -0.9
-1.2
pt
Glamorz Splattershot Zones +0.1Tower -2.1Rainmaker -2.2Clams -0.5
-1.1
pt
Sloshing Machine Zones -1.1Tower -2.1Rainmaker -0.1
-1.0
pt
.52 Gal Deco
pt
pt
pt
pt
pt
pt
pt
pt
pt
pt
Change: 11.3.0: Main weapon: paint radius where long-range shots land reduced by about 8% (source 11)
Zones -2.1Tower +0.5Rainmaker -1.4Clams -1.2