Colorz Aerospray
A paint-focused shooter with some of the best paint in the game and the fastest fire rate. Its damage is the lowest of any weapon and it's bad at fights, so it contributes by painting up the map and using its sub and special. The Aerospray MG runs Fizzy Bomb + Reefslider, the Aerospray RG runs Sprinkler + Booyah Bomb, and the Colorz Aerospray runs Burst Bomb + Splattercolor Screen.
Strength by modeTier and score (win-rate points vs. an average weapon).
| Mode | C–A | S–S+2 | S+3 and up | X Battle | Regular |
|---|---|---|---|---|---|
| Splat Zones | B -0.6 | B -1.6 | B -0.0 | B -1.1 | — |
| Tower Control | B -1.1 | B -0.7 | C -2.1 | B -2.2 | — |
| Rainmaker | C -2.1 | C -2.4 | B -1.2 | C -2.5 | — |
| Clam Blitz | B +0.0 | B +0.7 | B +0.5 | B -0.7 | — |
| Turf War | — | — | — | — | S +9.4 |
Best stages / Worst stages
Splat Zones
Tower Control
Rainmaker
Clam Blitz
Strengths
- Very fast fire rate that paints a wide fan, so you can mess up the enemy side's turf in no time
- Its fast paint lets you use your special very often
- Lightweight and nimble, so it's easy to slip into enemy blind spots
- The MG's Fizzy Bomb has long reach, so it can bother distant enemies or make paths to move through, and landing its blast lets your main finish the splat faster
- Big-paint specials like Reefslider and Booyah Bomb make it easy to grab the zone in one go
Watch out for
- The lowest per-shot damage in the game (a five-shot kill) plus big spread make it one of the worst at head-on fights
- Its range is only about Splattershot Jr. level, so long-range and fast-killing weapons can splat it one-sidedly
- Getting too caught up in paint battles also lets the enemy charge their specials
- Reefslider has big openings before and after, so using it on enemies with lots of escape routes can get you splatted in return
- Other paint weapons are better at carefully cleaning up your own side, so it needs to push forward for its strengths to matter
Tips
- Avoid fights and contribute with paint, but cut in from the side to help any teammate in a 1v1
- Don't settle for painting your own side. Your real job is to push forward and paint up the middle and the enemy side
- Sweep your aim left and right as you move forward to paint quickly without gaps
- Fizzy Bomb works fine with just one charge level. Hit them with the blast, then finish with your main
Common gear
Special Charge Up, Special Power Up, Ink Saver (Sub), Sub Power Up, Ink Recovery Up, Swim Speed Up, Special Saver, TenacityThis kit
A kit that uses Burst Bomb for chip damage and breaking enemy footing to back up your main's splats, and Splattercolor Screen to push enemies back or hide for ambushes.Recent changes
- 11.0.0: System change for all weapons: main weapons get bigger hitboxes against players (the shorter the range, the bigger the boost), squid form gets a smaller hurtbox, and the game adds "Flow Aura" (a temporary power-up when you keep performing well) plus a remaining-health display (source 12)
- 11.0.0: Special change, Reefslider: 220-damage radius increased by about 20%, rush distance reduced by about 19%, paint radius reduced by about 7% (Aerospray MG) (source 12)
- 11.2.0: Special change, Booyah Bomb: damage taken from Splatanas while armored reduced by about 30% (Aerospray RG) (source 13)
- 11.2.0: Special change, Splattercolor Screen: can be placed farther away (Colorz Aerospray) (source 13)