Snipewriter 5B

Chargers · Sub: Splash Wall · Special: Ink Storm

A Charger that fires up to 5 shots from a single full charge. Each shot does 68 damage, so it takes two hits to splat. Its range is second only to the E-liter 4K family, and its burst painting at full charge is among the best of any weapon. The 5H is highly rated as a backline support that buffs the team with Tacticooler, especially in Splat Zones and Turf War.

Role: Backline painter and support (backs up the team by forcing chip damage and paint with rapid shots) · Difficulty: hard

Strength by modeTier and score (win-rate points vs. an average weapon).

ModeC–AS–S+2S+3 and upX BattleRegular
Splat Zones Few games -0.6Few games -1.6Few games +0.7Few games -1.6—
Tower Control Few games -1.1Few games -1.7Few games +1.1Few games -1.8—
Rainmaker Few games -5.1Few games -6.5Few games -4.3Few games -6.0—
Clam Blitz Few games -1.0Few games -0.7Few games +0.1Few games -0.6—
Turf War ————Few games -7.3

Best stages / Worst stages

Strengths

Watch out for

Tips

Common gear

Special Charge Up, Special Power Up, Ink Saver (Main), Last-Ditch Effort, Ink Recovery Up, Quick Super Jump, Run Speed Up

This kit

A kit with strong self-defense: Splash Wall protects you in close fights and trades, and Ink Storm drives enemies out of cover so you can chip them with your main.

Recent changes